> For the complete documentation index, see [llms.txt](https://docs.lsdrevamped.net/lsd-de-research/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.lsdrevamped.net/lsd-de-research/master.md).

# LSD: Dream Emulator Research

Our goal for this project is to find out as much information as we can about the game through a mix of:

* Static analysis, through disassembly.
* Dynamic analysis, by using a debugger whilst playing.
* Gathering evidence, in the form of screenshots and video recordings.

Once we have gathered a sizeable amount of confirmed information, we will be moving it over into the game's Wiki, it's no use keeping it all for ourselves!

## Areas of research

* Reverse engineering of the game code (static analysis)
* Poking/watching bits of memory during game events and seeing what happens (dynamic analysis)
* Recording which tiles link you where
* Recording rare events
* Recording where sound effects are used
* Recording how music soundfonts change
* Recording which objects appear in which map patterns
* Cataloguing every animation of every object
* Recording sky/fog colours
