> For the complete documentation index, see [llms.txt](https://docs.lsdrevamped.net/lsd-de-research/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.lsdrevamped.net/lsd-de-research/music-research.md).

# Music Analysis

- [Unused Clockwork Machines track](https://docs.lsdrevamped.net/lsd-de-research/music-research/unused-clockwork-machines-track.md): Holy moly.
- [Sound effect references](https://docs.lsdrevamped.net/lsd-de-research/music-research/sound-effect-references.md): The sound effect id's and what they contain.
- [Sound Bank samples](https://docs.lsdrevamped.net/lsd-de-research/music-research/sound-bank-samples.md): All of the instruments in LSD: Dream Emulator were derived from early 90's sample CD's. This page aims to be a comprehensive list of all sources.
- [Cutscene-Music relationship](https://docs.lsdrevamped.net/lsd-de-research/music-research/music-research.md): As the title would suggest, this is my evidence gathering corner for how the games music functions. As always, I'm doing my research by trial and error in a google sheet. -Foobar
