# Tile Linking

In LSD: Dream Emulator, every location is made up of model (.LBD) files. These model files consist of tiles and entities pertaining to the location. Model files are small individual slices of a level, and tiles are individual slices of a model.

![This floor of Bright Moon Cottage is a model.](/files/-MXzgvDVPik2SQvRyVQE)

![This highlighted section is a tile.](/files/-MXzhF6wimxipsdaOfG_)

Some tiles are set to statically link to different locations on different days. Some tiles are set to link to different locations depending on the current conditions when the player enters them.

![This tile is set to always link to Long Hallway.](/files/-MXzi6Nw2G6jVnORN4OV)

![This tile links to different locations depending on how many times the player has linked with the tile before.](/files/-MXzkb6Zcp1OOqHtvBvk)


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